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Galactica Melody
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Devlog
Major update #4!
April 08, 2025
by
scotchTape_sero
A lot of work has begun for this final push after reviewing all the wonderful QA information that the team was able to get from local high schools and internal playtests! We've poured over a lot of th...
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Noah Morrison Week 9 Dev Log
April 01, 2025
by
ProjectNLabs
1
Hello, this is Noah and here is my update for the game. For my current work so far, I have worked on the marketing material for the game. As you can tell, I have worked on the designs for the itch.io...
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Jai Amos's week 9 Dev Log
April 01, 2025
by
scotchTape_sero
During this push to 75% Jai has been getting player feedback on many of these changes, Making the QnA form based off previous research QnA testing at multiple schools and demographics Beginning game t...
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Sandy's Week 9 Dev log
April 01, 2025
by
scotchTape_sero
Sandy being the primary animator has had a LOT on her plate and even more under her belt! Created Melody standing sprite Created Melody malfunction sprite intro cutscene additional portraits for Melod...
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Ky's Week 9 Dev log
April 01, 2025
by
scotchTape_sero
Leading up to the 75% milestone Ky was able to work on the, Title screen art Final pass on engineering room Concepting for main entrance Making sure that some of the final levels will be finished in t...
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Steven-Andrew Sagandoy Week 9 Dev Log
April 01, 2025
by
scotchTape_sero
Leading up to the 75% milestone Steven worked heavily on the following! Glow effects Tape note particle effects UI judgment line effects Accuracy percentage score A second pass for the first cutscene...
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75% Update!
April 01, 2025
by
scotchTape_sero
Hello! The team has been cranking away trying to make sure the 75% update was the best it could be! During the sprints leading up to this blog post we finalized a lot of the visual 'juice' to make the...
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Another Progress Update by Noah Morrison
March 19, 2025
by
ProjectNLabs
Noah: I have finished making the poster to sponsor the game. The brand should be up when this post makes public. Edit: The poster file is too big. But will add the title...
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Overall 50% Update Post
March 06, 2025
by
scotchTape_sero
Hello! welcome to the halfway check in for the project! Currently this serves as both an implementation of what the team has learned from the research paper while also informing us how long it will ta...
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Jai Amos's Week 7 Update
March 06, 2025
by
scotchTape_sero
Working primarily to fill in gaps on tasks I've made a small lighting VFX for when a player hits a note, as well as the backend coding that goes with it. Currently there's a few errors popping up conc...
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Ky's Week 7 Devlog
March 06, 2025
by
scotchTape_sero
After finishing another environmental background, production on the other rooms like the engineering room has also completed! The concepting and sketching the title screen has begun after!...
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Sandy's Week 7 devlog
March 06, 2025
by
scotchTape_sero
Two major tasks, one completed, the other near completion! The entirety of the story and script has been finalized and is ready to be implemented into Dialogic, our cutscene manager. The other big tas...
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Steven-Andrew Sagandoy Week 7 Dev Log
March 06, 2025
by
scotchTape_sero
I've worked on a lot of high priority back end development, primarily the cutscene implementation for the first level, and smoothing out wrinkles and kinks in the Midi and Music Sync code that helps r...
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Noah Morrison's Week 7 Progress Update
March 06, 2025
by
scotchTape_sero
1
Noah: Currently, I have finished working on the environment for the Control Room. The environment consists of a couple of desks with a bunch of monitors and a massive control setup that mixes vintage...
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Overall 25% Update Post
February 20, 2025
by
scotchTape_sero
Currently development of the core gameplay mechanics have been completed! Steven has been the core coder and has been hard at work implementing the changes we made after the research paper. Jai has be...
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Ky's Week 6 Devlog
February 19, 2025
by
scotchTape_sero
Living Quarter Resting area concept and working final...
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Jai Amos's Week 6 Devlog
February 19, 2025
by
scotchTape_sero
Setup Main menu UI Settings UI Level select UI Itch Page...
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Sandy's Week 6 Devlog
February 19, 2025
by
scotchTape_sero
3 profile expressions for 2 characters Story writing for level 1 Error pop up art note UI art character expressions: a base was drawn of the 2 characters' head. Once the base was done, the facial expr...
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Steven-Andrew's Week 6 Devlog
February 19, 2025
by
scotchTape_sero
Rhythm Game Foundation Cutscene Setup Dialogue Setup...
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Noah Morrison's Week 6 Devlog
February 19, 2025
by
scotchTape_sero
#Concept art, #Game Design, #Art
Character concept art Character sprite outline Cafeteria Environment art...
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