75% Update!


Hello! The team has been cranking away trying to make sure the 75% update was the best it could be! During the sprints leading up to this blog post we finalized a lot of the visual 'juice' to make the gameplay as responsible as we can! with a few alterations and fine tuning left to be made we can confidently say we achieved that .  Right now the main goals for development are two things, the first one being art/animation. For that we have our talented Sandy cooking away endlessly to breathe life into the animations and cutscenes for the game, as well as Ky and Noah to help with the final user interfaces and concepting of such! Then there's the music and beatmapping, which is Steven's realm of expertise, he'll be making some interesting tweaks and beats for the upcoming levels for the game! There are a few advertising tasks such as creating trailers and doing public QnA to test the design implementations and new levels, which Jai will be handling locally. We're approaching the homestretch and can't wait to bring this game to everyone!

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